using HarmonyLib; using System.Reflection; using Verse; using UnityEngine; using System; using System.Collections.Generic; using System.Linq; namespace raptureparty.RimWorldFontReplacer { [StaticConstructorOnStartup] class RimWorldFontReplacer : Mod { public RimWorldFontReplacer(ModContentPack content) : base(content) { base.GetSettings(); var inst = new Harmony("rimworld.raptureparty.RimWorldFontReplacer"); inst.PatchAll(); } public void Save() => LoadedModManager.GetMod().GetSettings().Write(); public override string SettingsCategory() => "RimWorld Font Replacer"; public override void DoSettingsWindowContents(Rect inRect) => Settings.Build(inRect); } }